24 year-old Illustrator

Clients: Childish Gambino, Angry Birds,
Game Informer, Tomb Raider, EMI Records,
MSNBC, Warner Music, FX Network and more.
Posts tagged videogames
Game Informer January 2013 Cover Art - Illustration by Sam Spratt
Getting to play the top games of the year as research and reference for a job is always nice. There are dozens of tiny easter eggs and symbols hidden throughout for the learned gamer. To read more over at Game Informer.
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Game Informer January 2013 Cover Art - Illustration by Sam Spratt
Getting to play the top games of the year as research and reference for a job is always nice. There are dozens of tiny easter eggs and symbols hidden throughout for the learned gamer. To read more over at Game Informer.
Zoom
Info

Game Informer January 2013 Cover Art - Illustration by Sam Spratt


Getting to play the top games of the year as research and reference for a job is always nice. There are dozens of tiny easter eggs and symbols hidden throughout for the learned gamer. To read more over at Game Informer.

And since we’re on a Halo kick, here’s my other if you missed it.

“Remember Reach” Revisited - by Sam Spratt
Made for the launch of Halo Reach last year for Kotaku (see original here), I decided go back and rebuild it to a point I’m more satisfied with—emphasizing the repairs on the lighting, fire, and details.
Additionally I have made it available as a free 1080p wallpaper download HERE because I have a kind heart-like device inside me. 
If you like this painting, do follow me on tumblr (I follow back almost every person that follows me for the sake of not missing out on potential inspiration), or for the latest, I run a mean facebook artist’s page and a musing-filled twitter. 

And since we’re on a Halo kick, here’s my other if you missed it.

“Remember Reach” Revisited - by Sam Spratt

Made for the launch of Halo Reach last year for Kotaku (see original here), I decided go back and rebuild it to a point I’m more satisfied with—emphasizing the repairs on the lighting, fire, and details.

Additionally I have made it available as a free 1080p wallpaper download HERE because I have a kind heart-like device inside me. 

If you like this painting, do follow me on tumblr (I follow back almost every person that follows me for the sake of not missing out on potential inspiration), or for the latest, I run a mean facebook artist’s page and a musing-filled twitter

(via samspratt)

“Halo: 10th Anniversary” - Painting by Sam Spratt
I don’t “game” often these days despite a love for the art form. However, back when I was a young teen, I can’t even begin to account for what was easily hundreds of hours poured into the original Halo. It was a bonding experience with my 3 brothers like no other. A freak happening that brought us all together to blow each other’s heads off with 3 shots and save the world. Etched on the helmet are a slew of names and phrases fans will know well. Oh yes… I was, am, and will always be: a geek.
Follow my: portfolio website,  tumblr,  facebook artist’s page and twitter. 

“Halo: 10th Anniversary” - Painting by Sam Spratt

I don’t “game” often these days despite a love for the art form. However, back when I was a young teen, I can’t even begin to account for what was easily hundreds of hours poured into the original Halo. It was a bonding experience with my 3 brothers like no other. A freak happening that brought us all together to blow each other’s heads off with 3 shots and save the world. Etched on the helmet are a slew of names and phrases fans will know well. Oh yes… I was, am, and will always be: a geek.

Follow my: portfolio website,  tumblr facebook artist’s page and twitter

“Game Informer December 2010 Covers” - by Sam Spratt
So I realized I never shared one of my bigger projects from early in my career with you all. This was for Game Informer’s issue on the controversial Top 30 Characters Who Defined A Decade. This is one of those pieces/series of pieces that was just such a massive undertaking (3 front and back covers that went together cohesively) with such a tight deadline that I look back on it and want to tear it apart and fix so much of it but the reception by the community was great and it was a wonderful opportunity nonetheless. Note: I didn’t select the characters. 
If you like these paintings, do follow me on tumblr (I follow back almost every person that follows me), or for the latest, I run a mean facebook artist’s page and a musing-filled twitter. 
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“Game Informer December 2010 Covers” - by Sam Spratt
So I realized I never shared one of my bigger projects from early in my career with you all. This was for Game Informer’s issue on the controversial Top 30 Characters Who Defined A Decade. This is one of those pieces/series of pieces that was just such a massive undertaking (3 front and back covers that went together cohesively) with such a tight deadline that I look back on it and want to tear it apart and fix so much of it but the reception by the community was great and it was a wonderful opportunity nonetheless. Note: I didn’t select the characters. 
If you like these paintings, do follow me on tumblr (I follow back almost every person that follows me), or for the latest, I run a mean facebook artist’s page and a musing-filled twitter. 
Zoom
Info
“Game Informer December 2010 Covers” - by Sam Spratt
So I realized I never shared one of my bigger projects from early in my career with you all. This was for Game Informer’s issue on the controversial Top 30 Characters Who Defined A Decade. This is one of those pieces/series of pieces that was just such a massive undertaking (3 front and back covers that went together cohesively) with such a tight deadline that I look back on it and want to tear it apart and fix so much of it but the reception by the community was great and it was a wonderful opportunity nonetheless. Note: I didn’t select the characters. 
If you like these paintings, do follow me on tumblr (I follow back almost every person that follows me), or for the latest, I run a mean facebook artist’s page and a musing-filled twitter. 
Zoom
Info
“Game Informer December 2010 Covers” - by Sam Spratt
So I realized I never shared one of my bigger projects from early in my career with you all. This was for Game Informer’s issue on the controversial Top 30 Characters Who Defined A Decade. This is one of those pieces/series of pieces that was just such a massive undertaking (3 front and back covers that went together cohesively) with such a tight deadline that I look back on it and want to tear it apart and fix so much of it but the reception by the community was great and it was a wonderful opportunity nonetheless. Note: I didn’t select the characters. 
If you like these paintings, do follow me on tumblr (I follow back almost every person that follows me), or for the latest, I run a mean facebook artist’s page and a musing-filled twitter. 
Zoom
Info

“Game Informer December 2010 Covers” - by Sam Spratt

So I realized I never shared one of my bigger projects from early in my career with you all. This was for Game Informer’s issue on the controversial Top 30 Characters Who Defined A Decade. This is one of those pieces/series of pieces that was just such a massive undertaking (3 front and back covers that went together cohesively) with such a tight deadline that I look back on it and want to tear it apart and fix so much of it but the reception by the community was great and it was a wonderful opportunity nonetheless. Note: I didn’t select the characters. 

If you like these paintings, do follow me on tumblr (I follow back almost every person that follows me), or for the latest, I run a mean facebook artist’s page and a musing-filled twitter

“Remember Reach” Revisited - by Sam Spratt
Made for the launch of Halo Reach last year for Kotaku (see original here), I decided go back and rebuild it to a point I’m more satisfied with—emphasizing the repairs on the lighting, fire, and details.
Additionally I have made it available as a free 1080p wallpaper download HERE because I have a kind heart-like device inside me. 
If you like this painting, do follow me on tumblr (I follow back almost every person that follows me for the sake of not missing out on potential inspiration), or for the latest, I run a mean facebook artist’s page and a musing-filled twitter. 

“Remember Reach” Revisited - by Sam Spratt

Made for the launch of Halo Reach last year for Kotaku (see original here), I decided go back and rebuild it to a point I’m more satisfied with—emphasizing the repairs on the lighting, fire, and details.

Additionally I have made it available as a free 1080p wallpaper download HERE because I have a kind heart-like device inside me. 

If you like this painting, do follow me on tumblr (I follow back almost every person that follows me for the sake of not missing out on potential inspiration), or for the latest, I run a mean facebook artist’s page and a musing-filled twitter